<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>DreadMD Devlog - itch.io</title><link>https://happy-ferret.itch.io/dreadmd</link><description>The Amiga Doom-like Dread on Sega Genesis/Mega Drive</description><item><guid>https://happy-ferret.itch.io/dreadmd/devlog/1672927/can-it-run-dread</guid><title>&quot;Can it run Dread?&quot;</title><link>https://happy-ferret.itch.io/dreadmd/devlog/1672927/can-it-run-dread</link><pubDate>Tue, 22 Sep 2026 08:22:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After my initial work on DreadMD, I spent most of Sunday and Monday recreating the original codebase in portable C. The result of this can be seen below. It started out with the (still fairly unoptimi...</p>]]></description></item><item><guid>https://happy-ferret.itch.io/dreadmd/devlog/1671017/e1m1-alpha-the-second</guid><title>E1M1 (Alpha) the second</title><link>https://happy-ferret.itch.io/dreadmd/devlog/1671017/e1m1-alpha-the-second</link><pubDate>Sun, 20 Sep 2026 17:12:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A Discord user has informed me that the way I was using SRAM for scratch memory/as a WorkRAM expansion really doesn&#039;t work well on real hardware (where most flash cartridges utilize 8 bit SRAM and not...</p>]]></description></item><item><guid>https://happy-ferret.itch.io/dreadmd/devlog/1670507/e1m1-alpha</guid><title>E1M1 (Alpha)</title><link>https://happy-ferret.itch.io/dreadmd/devlog/1670507/e1m1-alpha</link><pubDate>Sun, 20 Sep 2026 07:53:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTE1NjAxLnBuZw==/400x224%23c/%2FEh9V9.png"/><p>People always say I polish things too much and am too much of a perfectionist, so I&#039;ve recently taken to force myself to release things at a break-a-neck pace. That being said, here&#039;s a very early alp...</p>]]></description></item><item><guid>https://happy-ferret.itch.io/dreadmd/devlog/1669980/are-we-e1m1-yet</guid><title>Are we E1M1 yet?</title><link>https://happy-ferret.itch.io/dreadmd/devlog/1669980/are-we-e1m1-yet</link><pubDate>Sat, 19 Sep 2026 19:56:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m kinda tired after working on this for 15 hours straight so I&#039;ll leave the technical write-up for another day and just give y&#039;all a short impression of E1M1 inside what I&#039;ll know (tongue-in-cheek)...</p>]]></description></item><item><guid>https://happy-ferret.itch.io/dreadmd/devlog/1669228/coming-soon-to-a-blockbuster-video-near-you-dread-snes</guid><title>Coming soon to a Blockbuster Video near you: Dread SNES</title><link>https://happy-ferret.itch.io/dreadmd/devlog/1669228/coming-soon-to-a-blockbuster-video-near-you-dread-snes</link><pubDate>Sat, 19 Sep 2026 05:06:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just thought I&#039;d let people see some screenshots of a very early Super Nintendo prototype of Dread I&#039;ve been working on. Even with the 32-bit arithmetic largely chipped away, performance isn&#039;t great y...</p>]]></description></item></channel></rss>